![]() Even though it's not listed on the skill, frightening power has a cooldown, there seems to be at least a ~4 seconds break before it can proc again. The second playstyle wasn't planned since the beginning, only when I saw the synergy between necrosis and frightening power, I decided to use it this way. I separate this toon's style into 2 "modes", let's call them:ġ) "Safety First" - keeping energy armor up at all times, hiding behind menhir wallĢ) "YOLO" "Thrill-Seeking" - using energy armor only in most dire situations, trying to proc sacred rage as often as possible Yet the unique, risky playstyle, and the required concentration is what made it worthwhile for me. This is a place for people to share a build tier list for AE:RA. The Summoner class is a combination of Earth and Nature masteries. I recommend trying this if you like steady gameplay as a support character. Introduction This is the pure pet based build. Conqueror (Defense / Warfare) Build Guide. Potentially one of the most stressful ones I had the chance to try. Skill Trees: Defense and Warfare Primary Skills: Onslaught, Battle Standard, Shield Charge, Battle Awareness, Rally, Colossus Form, Important Stats: Vitality Resistance, Piercing & Physical Resistance, Offensive Ability and Defensive Ability Attributes: Strength and Dexterity with a little bit of Health. Other Titan Quest Guides: Super Tanky Caster (Summoner) Build. The newest addition to the family, a shaman, is not an easy character to play. Choose your battles wisely."įight or flight? Perhaps enough focus and reflex to balance it out and stay alive ^^ ![]() "Fight or flight indicates a permanent choice, but flight often means putting off the fight to another day. ![]()
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